Bring a full PvP arena experience to your server with 3 competitive modes in one resource — built for performance, clean UX, and easy integration.
Modes Included
✅ FFA (Free-For-All)
Fast warm-up mode: everyone vs everyone, quick respawns, instant action.
✅ TDM (Team Deathmatch)
Classic team fights with team selection, dedicated spawns, and optional team outfits.
✅ S&D (Search & Destroy)
Round-based objective mode with plant/defuse, team sides, timers, and round flow.
Core Features
Modern NUI Menu for mode selection, teams, and loadouts
Multi-Lobby System + Routing Buckets (separate instances per lobby)
Clean & Safe Spawns (collision/occupancy checks)
Zone Enforcement (keeps players inside the arena polygon)
Loadout System (weapons, ammo, armor, health + optional item grants)
Killfeed Overlay (global or lobby-only + local toggle command)
Leaderboard Overlay (Top 10 pulled from database)
Ambulance/Revive Bridge (auto-detect: wasabi / qb / esx / native fallback)
Clothing/Outfits Bridge (supports multiple appearance systems)
Config-first design — tune everything: zones, spawns, loadouts, timers, teams, UI locale
Database Stats
Tracks wins/kills/deaths per mode in MySQL (wargames_stats) and powers the in-game leaderboard.